/*
* The MIT License (MIT)
*
* Copyright (c) 2013 Goran Mrzljak
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.turbogerm.helljump.game.items;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.BitmapFont.TextBounds;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.graphics.g2d.TextureAtlas;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector2;
import com.turbogerm.germlibrary.util.GameUtils;
import com.turbogerm.helljump.HellJump;
import com.turbogerm.helljump.dataaccess.ItemData;
import com.turbogerm.helljump.game.GameAreaUtils;
import com.turbogerm.helljump.resources.ResourceNames;
public abstract class ItemBase {
public static final int FART_EFFECT = 0;
public static final int SHIELD_EFFECT = 1;
public static final int HIGH_JUMP_EFFECT = 2;
public static final int EXTRA_LIFE_EFFECT = 3;
public static final int SCORE_EFFECT = 4;
public static final int SIGNET_EFFECT = 5;
private static final int EXISTING_STATE = 0;
private static final int TEXT_STATE = 1;
private static final int GONE_STATE = 2;
private static final float TEXT_COUNTDOWN_DURATION = 3.0f;
protected final Sprite mSprite;
private final Vector2 mInitialPosition;
private final Vector2 mOffsetFromPlatform;
protected final Vector2 mPosition;
protected final Vector2 mSize;
protected final float mRadius;
private int mItemState;
private float mTextCountdown;
private String mPickedUpText;
private boolean mIsPickedUpTextBoundsDirty;
private final Vector2 mPickedUpTextBounds;
public ItemBase(ItemData itemData, String imageName, int startStep, AssetManager assetManager) {
mInitialPosition = itemData.getPosition(startStep);
mOffsetFromPlatform = new Vector2();
mPosition = new Vector2(mInitialPosition);
TextureAtlas atlas = assetManager.get(ResourceNames.ITEMS_ATLAS);
mSprite = atlas.createSprite(imageName);
GameUtils.multiplySpriteSize(mSprite, GameAreaUtils.PIXEL_TO_METER);
GameUtils.setSpriteOriginCenter(mSprite);
mSize = new Vector2(mSprite.getWidth(), mSprite.getHeight());
mRadius = mSize.x / 2.0f;
mItemState = EXISTING_STATE;
mTextCountdown = TEXT_COUNTDOWN_DURATION;
mPickedUpTextBounds = new Vector2();
}
public final void update(float delta) {
if (mItemState == EXISTING_STATE) {
updateImpl(delta);
} else if (mItemState == TEXT_STATE) {
mTextCountdown -= delta;
if (mTextCountdown <= 0.0f) {
mTextCountdown = 0.0f;
mItemState = GONE_STATE;
}
}
}
protected void updateImpl(float delta) {
}
public final void render(SpriteBatch batch) {
if (mItemState == EXISTING_STATE) {
mSprite.draw(batch);
}
}
public final void renderText(SpriteBatch batch, float visibleAreaPosition, BitmapFont itemFont) {
if (mItemState == TEXT_STATE) {
if (mIsPickedUpTextBoundsDirty) {
TextBounds textBounds = itemFont.getBounds(mPickedUpText);
mPickedUpTextBounds.set(textBounds.width, textBounds.height);
mIsPickedUpTextBoundsDirty = false;
}
float alpha = mTextCountdown / TEXT_COUNTDOWN_DURATION;
Color c = itemFont.getColor();
itemFont.setColor(c.r, c.g, c.b, alpha);
float textX = (mPosition.x + mSize.x / 2.0f) * GameAreaUtils.METER_TO_PIXEL -
mPickedUpTextBounds.x / 2.0f;
textX = MathUtils.clamp(textX, 0.0f, HellJump.VIEWPORT_WIDTH - mPickedUpTextBounds.x);
float textY = (mPosition.y + mSize.y / 2.0f - visibleAreaPosition) * GameAreaUtils.METER_TO_PIXEL +
mPickedUpTextBounds.y / 2.0f;
itemFont.draw(batch, mPickedUpText, textX, textY);
}
}
public void setOffsetFromPlatform(Vector2 platformInitialPosition) {
mOffsetFromPlatform.set(
mInitialPosition.x - platformInitialPosition.x,
mInitialPosition.y - platformInitialPosition.y);
}
public final void updatePosition(Vector2 platformPosition) {
mPosition.set(
platformPosition.x + mOffsetFromPlatform.x,
platformPosition.y + mOffsetFromPlatform.y);
updatePositionImpl();
}
protected abstract void updatePositionImpl();
public void pickUp() {
mItemState = TEXT_STATE;
}
public boolean isCollision(Rectangle rect) {
return false;
}
public boolean isExisting() {
return mItemState == EXISTING_STATE;
}
public abstract int getEffect();
public abstract Object getValue();
public void setPickedUpText(String pickedUpText) {
mPickedUpText = pickedUpText;
mIsPickedUpTextBoundsDirty = true;
}
}